1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
| // 渠道管理器
class ChannelManager {
constructor() {
this.channels = new Map();
this.channelMetrics = new Map();
this.initChannels();
}
// 初始化渠道配置
initChannels() {
// Google Play
this.channels.set('google-play', {
name: 'Google Play Store',
platform: 'android',
regions: ['global'],
features: {
inAppPurchase: true,
subscriptions: true,
seasonalPromotions: true,
preRegistration: true
},
optimization: {
aso: true,
featuredPlacement: true,
localPricing: true,
betaTesting: true
},
costs: {
developerFee: 25,
revenueShare: 0.30
}
});
// App Store
this.channels.set('app-store', {
name: 'Apple App Store',
platform: 'ios',
regions: ['global'],
features: {
inAppPurchase: true,
subscriptions: true,
appClips: true,
arcade: false
},
optimization: {
aso: true,
editorialPlacement: true,
searchAds: true,
productPage: true
},
costs: {
developerFee: 99,
revenueShare: 0.30
}
});
// Steam
this.channels.set('steam', {
name: 'Steam',
platform: 'pc',
regions: ['global'],
features: {
dlc: true,
workshop: true,
cards: true,
achievements: true
},
optimization: {
discoveryQueue: true,
seasonalSales: true,
communityFeatures: true,
earlyAccess: true
},
costs: {
submissionFee: 100,
revenueShare: { 0.30: 1000000, 0.25: 50000000, 0.20: Infinity }
}
});
// Nintendo eShop
this.channels.set('eshop', {
name: 'Nintendo eShop',
platform: 'switch',
regions: ['americas', 'europe', 'asia'],
features: {
demoVersions: true,
discounts: true,
goldPoints: true,
multiplayer: true
},
optimization: {
featuredBanners: true,
eshopSales: true,
socialMediaIntegration: true
},
costs: {
developerProgram: 500,
revenueShare: 0.30
}
});
}
// 获取推荐渠道
getRecommendedChannels(targetPlatform, targetRegion, gameType) {
const recommendations = [];
this.channels.forEach((channel, channelKey) => {
if (channel.platform === targetPlatform || targetPlatform === 'all') {
if (channel.regions.includes('global') || channel.regions.includes(targetRegion)) {
recommendations.push({
id: channelKey,
name: channel.name,
matchScore: this.calculateMatchScore(channel, gameType)
});
}
}
});
return recommendations.sort((a, b) => b.matchScore - a.matchScore);
}
// 计算渠道匹配度
calculateMatchScore(channel, gameType) {
let score = 50; // 基础分数
// 根据游戏类型调整分数
if (gameType === 'casual' && channel.features?.seasonalPromotions) {
score += 20;
}
if (gameType === 'indie' && channel.platform === 'steam') {
score += 30;
}
if (gameType === 'mobile' && (channel.platform === 'android' || channel.platform === 'ios')) {
score += 25;
}
return score;
}
// 渠道发布检查清单
getPublishingChecklist(channelKey) {
const channel = this.channels.get(channelKey);
if (!channel) return [];
const checklist = [
{
category: 'legal',
items: [
{ task: '隐私政策', required: true },
{ task: '服务条款', required: true },
{ task: '版权声明', required: true },
{ task: '地区法规符合', required: true }
]
},
{
category: 'technical',
items: [
{ task: '应用签名', required: true },
{ task: '权限声明', required: true },
{ task: '崩溃报告', required: false },
{ task: '性能优化', required: false }
]
},
{
category: 'content',
items: [
{ task: '本地化完成', required: true },
{ task: '截图和视频', required: true },
{ task: '描述文案', required: true },
{ task: '关键词优化', required: false }
]
},
{
category: 'monetization',
items: [
{ task: '定价策略', required: true },
{ task: '内购配置', required: false },
{ task: '广告集成', required: false },
{ task: '订阅设置', required: false }
]
}
];
return checklist;
}
// 渠道收益分析
analyzeChannelRevenue(channelKey, metrics) {
const channel = this.channels.get(channelKey);
if (!channel) return null;
const revenue = metrics.revenue || 0;
const downloads = metrics.downloads || 0;
const revenueShare = channel.costs.revenueShare;
// 计算净收益
let netRevenue = revenue;
if (typeof revenueShare === 'number') {
netRevenue = revenue * (1 - revenueShare);
} else if (typeof revenueShare === 'object') {
// 阶梯式分成
for (const [share, threshold] of Object.entries(revenueShare)) {
if (revenue <= threshold) {
netRevenue = revenue * (1 - parseFloat(share));
break;
}
}
}
return {
grossRevenue: revenue,
netRevenue,
channelFee: revenue - netRevenue,
arpd: downloads > 0 ? revenue / downloads : 0,
profitMargin: revenue > 0 ? (netRevenue / revenue) * 100 : 0
};
}
}
|